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Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in house engine offers the unique ability to adapt to each game while working hand in hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that ampl
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
As a character focused Technical Artist at Full Circle, you will be joining a team of character specialists to bring to life the joy of skateboarding. You will be working with others from all the major character disciplines within Full Circle to build the workflows and pipelines required to author content in the Frostbite engine. The Technical Artist role will focus on co
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof of concept work in pre production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production co
Posted 11 days ago
Work proactively with Technical Art Directors on game teams to understand their content workflows and the challenges they face to identify how to help them improve Partner with the Frostbite development team to make engine improvements that are needed by game teams in production Lead collaborative improvement efforts that bring Frostbite team members across the world clos
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted 12 days ago
EA Orlando is looking for Quality Designers to join the Madden team at EA. Orlando is your destination to join the team in office or hybrid working style. You will report to our Quality Verification Manager. You will lead the execution of the end to end Quality Verification strategy for portions of our Madden title through close support and mentorship of our Quality Verif
Posted 12 days ago
Electronic Arts
- Los Angeles, CA / Orlando, FL
ENTERTAINING IS OUR PASSION EA is a world renowned entertainment leader, creating top selling videogame franchises, award winning interactive technology, fan programs and cross platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 12 days ago
Own and drive the AI and ML strategy for the multi Studio Battlefield franchise to significantly improve developer workflows and player facing features. Collaborate with EA wide AI and ML experts across Frostbite, data and analytics teams, advanced R&D teams, EA SPORTS, and other EA game development team counterparts to build a Battlefield and EA understanding of opportun
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets t
Posted 15 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the External Development Director to maintain consistency through established Theming & Tone, References for sections of the world. Work with Level Designers to maintain design intent during art creation process. Ability to guide service providers through technical challenges and provide documentation to maintain visual consistency across the sections of the wor
Posted 15 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Your role Collaborate with External Development Team to provide feedback to Service Providers. Partner with other disciplines to understand tasks and scope of work for Service Providers. Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback with quick turn around back to the vendor. Can identify reoccur
Posted 15 days ago
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